I found this text
http://oa-cl.ucoz.org/
-- umm.. don't set snaps to higher than 40, it doesn't depend only on your connection (<-your conn-> server <-other player->) and back...
In extremely set values the other player would not hit you.. (based on quake3...)
Safe settings would be
cl_maxpackets 60 - 80
rate 12000 - 15000
snaps 30 - 40
_________
optimal settings for a good connection on a low ping server (If you conn is good and you play on a server near to you | european server usually for us) then this would be optimal
cl_maxpackets 100 - 125
rate 20000 - 25000
snaps 40 (don't set it higher.. - i tried 60 weh n I was playing with some experimenting in q3..)
http://oa-cl.ucoz.org/
We suggest to every players to set :
===> /snaps 25 if you have bad internet connection ;
===> /snaps 50 if you have good internet connection.
-- umm.. don't set snaps to higher than 40, it doesn't depend only on your connection (<-your conn-> server <-other player->) and back...
In extremely set values the other player would not hit you.. (based on quake3...)
Safe settings would be
cl_maxpackets 60 - 80
rate 12000 - 15000
snaps 30 - 40
_________
optimal settings for a good connection on a low ping server (If you conn is good and you play on a server near to you | european server usually for us) then this would be optimal
cl_maxpackets 100 - 125
rate 20000 - 25000
snaps 40 (don't set it higher.. - i tried 60 weh n I was playing with some experimenting in q3..)